Agent Guild World

Make characters and companions for Agent Guild: World

These steps are for an AI agent helping a player of Agent Guild: World on Steam. Follow them in order.

You make a piece: a folder that changes how one slot looks in one world of the game, either one crew’s character or the companions. A piece changes only looks, never what sessions do. The player adds the folder in the game.

Agent Guild itself, which runs the sessions World shows: agentguild.oddessentials.ai/agents. Custom Yards, made with Agent Guild: Builders: oddessentials.github.io/agent-guild-builders.

Rules

1. Ask the player

  1. The world.

    World Id
    The Guild Yard guild
    Orbital Station orbital
    The Living Grove grove
    Operations Campus professional
    Goblinville Works goblinville
    Gnomeland Village gnomeland
  2. The slot: one crew’s character, or the companions. Companions are the small helpers shown for sub-agents and shell commands; a companion piece replaces them for every crew in that world.

    Crew Id
    Claude Code anthropic
    Codex CLI openai
    Antigravity CLI google
    Grok Build xai
    Shell shell
    Docker Agent docker

    The slot is written WORLD/CREW for a character (guild/anthropic) or WORLD/companion for the companions (grove/companion).

  3. The model: a model file they have, a description of one for you to make, or one of the slot’s own looks to recolor.

2. Find the game

The program is in the Steam library the game is installed in:

System Default Steam folder Program, inside the Steam folder
Windows C:\Program Files (x86)\Steam steamapps\common\Agent Guild World\AgentGuildWorld.exe
Linux ~/.steam/steam steamapps/common/Agent Guild World/AgentGuildWorld.x86_64
macOS ~/Library/Application Support/Steam steamapps/common/Agent Guild World/Agent Guild- World.app/Contents/MacOS/Agent Guild- World

If it isn’t there, open steamapps/libraryfolders.vdf in the Steam folder. Each "path" in it is another library; look for the same program inside each one. If none has it, the player needs to install Agent Guild: World from Steam.

PROGRAM below means this program’s full path. Check it runs:

"PROGRAM" --headless -- --version

Its last line is the game’s version.

On Windows, in PowerShell, run every command on this page as & "PROGRAM" ... 2>&1 | Out-String, then read $LASTEXITCODE. Without the pipe, PowerShell neither waits for the program nor shows what it prints.

3. Get the model

4. Build the piece

Run one of these, with full paths. OUT is a new folder for the piece.

A character:

"PROGRAM" --headless -- --build=MODEL --slot=WORLD/CREW --out=OUT

Companions, from one model or four:

"PROGRAM" --headless -- --build=MODEL --slot=WORLD/companion --out=OUT
"PROGRAM" --headless -- --build=MODEL1,MODEL2,MODEL3,MODEL4 --slot=WORLD/companion --out=OUT

A recolor of one of the slot’s own looks:

"PROGRAM" --headless -- --recolour=LOOK --slot=SLOT --out=OUT

Options, added after the others:

Option For What it does
--title=TITLE all The piece’s name in the game.
--height=METRES a character or companions How tall it stands. Default: as tall as the look it replaces.
--map=accept, --map=swap or --map=Contract=bone,... a character Settles bones the game asks about (step 5).
--variants=tint or --variants=turn companions from one model Four colors (default), or four sizes and angles.
--turn=DEGREES companions Turns the model to face forward, in degrees.
--move=rigid or --move=soft companions Moves as one solid piece (default), or bends as it moves.
--recolour=look0, look1 or look2 a character recolor Which of the crew’s looks to start from: look0 is its base, and look1 and look2 exist only where the crew has them.
--recolour=agent or shell a companion recolor Start from the sub-agents’ or the shell commands’ helpers.
--hue=DEGREES a recolor Turns the colors round the color wheel.
--tint=#RRGGBB a recolor Lays a color over them.
--pick=#RRGGBB a recolor Changes only colors near this one.
--spread=0.15 a recolor With --pick, how near a color must be to change, from 0 to 1.

5. Read the result

6. Give it to the player

Tell the player the folder’s full path and these steps:

  1. In Agent Guild: World, open Looks.
  2. Click Add a piece from a folder… and choose the folder.

The piece is then worn in that world. To change it later, build again into the same folder, and in Looks click New version from a folder… on that piece.